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Boundary Blend's not letting me make the surfaces tangent.

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Hi guys.  I am making this ergo grip "handle-wand".  That will house some PCB electronics.  I needed to keep the circle shape on one end while also keeping the "triangular-oval" on the other and still follow 4 trajectory lines, or else I would have used a Variable Section sweep or something other relevant tool.  My question is this I have made my shape using boundary blends.  I am wanting to make the Boundary Blends tangent to one another so there will not be any witness lines.  However when I go into constraint settings on boundary blends and make set them to tangent, it will not rebuild properly.  I have attached some pictures for reference.  Any ideas on how to make them tangent to one another?  The pictures below illustrate the witness lines and my tangency settings.Thanks in advance.

pic1.PNGpic2.PNG


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