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Graphics Problems Running Proe2001 in Windows x64 Platforms

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Hi All-

 

Background: I didn't know exactly where to start this conversation and only started it here because of similar questions I found in this section. If I got it wrong please advise so it can be corrected. Otherwise, I've been running proe2001 (student) on my old windows xp 32bit machine with a pentium 4 and 2gb ram and a 500mb nvidia graphics card in my home for personal use since I purchased it back in 2002 or 3?? It's actually the student edition and I have just kept it to use for designing personal stuff around the house. I'm a retired mechanical engineer so upgrading to anything...is not going to happen. So I did however upgrade my computer platforms over the years...first to windows vista x64 and now finally to windows 8.1 x64. Both of those machines are about 1000 times more robust than the old xp machine, so as far as graphics and processing power go....I'm pretty sure I'm covered. The win 8.1 x64 has 64gb ram and 4gb video ram or dual sli cards, if I so choose.

 

Problem: When running proe2001 on the vista x64 or win8.1 x64 machines, the part or assembly graphic redraws or regens every time I do any mouse click or move or query on the part or assembly...and it redrawsand regens every component in the assembly line by line, piece by piece, to where it its visually evident what's happening.  So for example, if I do a mouse zoom or rotate...the part or assembly zooms and rotates perfectly fine and fast as usual, but when I let go of the mouse...the part or assembly stops and then regens bit by bit, line by line, part by part. It doesn'tmatter if shaded, line, hidden, or anything. An assembly with 20-30 parts could take as long as 4 seconds maybe, but however long it takes its annoying. My old xp machine 32bit is instant. If I do the mouse zoom or rotate, and let go of the mouse, the part or assembly just stops and is there instantly, exactly where it is when I let go of the mouse, no need to regen or redraw or anything...and shaded, line, hidden, no matter what state, the part or assembly is always there when I click on something or do a mouse edit. On the x64 machines it has to redraw and regen bit by bit. It doesn't make any sense. Luckily, I think it has something more to do with graphics, because I can rail off a string of mapkeys while the assembly is doing its redraw thing and the mapkeys will run fine, like in parallel or something, while the assembly is redrawing??

 

I've tried everything over the years so almost any config.pro entries wont solve this as I've tried just about everything I know of. I was a very proficient proe user, with a little over 10 years of experience using proe at work before retiring in 2005, so I've tried most common elements and even some not-so-common. I think its something to do with x64. Not sure what, but I think that's it. When I install proe2001 It sees my machine as only the i486_nt I think. So the programs installs fine on x64 machine, but only in the i486_nt mode, but then wont run afterward. So I had to edit the startup .bat file to set the PROCESSOR and the MC to the INTEL_486 and i486_nt respectively, just to get the program running. It wouldn't even run before doing that edit. I tried to set those to the INTEL_64 and ia64_nt but then since the directories that correspond with that data were never created during the program install because I couldn't pick them because they were grayed out during installation and not selectable. So even if I make that ia64 set, then it crashes the program at start up because no corresponding directories or files. Does this make sense?

 

I only use proe2001 about 1 time a year to design something for around my house, the latest being a pair of nightstands, so this problem isn't huge but my wife is getting on me to get rid of some of my old tech....the windows xp 32bit machine is at the top of the list, so it would be very nice to be able to get this running perfect on either of these x64 machines. Currently I can use proe2001 on x64 machine, but it is time consuming and annoying when I know I have more computing and graphic power than most small countries, so I know proe2001 only needs a fraction of what I have available, yet doesn't run perfect and flawless as it should.

 

A Clue Though: One thing I noticed during my investigation, over the years trying to solve this problem, about proe2001 on my x64 machine....is that when I go to the menu item- VIEW; DISPLAY SETTINGS; SYSTEM COLORS and the SYSTEM COLORS pop-out menu window is up and current, I can then mouse move, spin, zoom and everything is instant when I let go of the mouse. It acts exactly like it should....in fact it probably acts better than it ever did anywhere. But as soon as that SYSTEM COLORS pop-out menu window closes or changes to anything else or I use a mapkey command to perform another task then the graphics reverts back to the flawed regen and redraw everything line by line etc....

 

Thanks and I apologize for such a long read but I wanted to get as much out to avoid unnecessary questions.


So if anyone can help I would be most appreciative......


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