I am trying to export a curved surface to subsequently add a texture. For doing so I need to have the UV mapping of the surface. I know that there are different tools (even free one) that are better suited than Creo for UV mapping, but in my company at the moment we want to use only Creo, so I was wondering which are the limits and what I can do using it.
What I am currently doing is to export the surface in Wavefront and while doing this it is possible to select a reference frame (in this case the UV mapping is spherical) or a plane (in this case the UV mapping is planar). For my purposes the planar one would be good enough, the problem is that the mapping is a "projection" of the surface in the UV space (from 0 to 1). If the curvature of the surface is low, this mapping is fair enough, but when the curvature increases some distortions of the texture appear. To avoid this problem I would need an "unwrapped" mapping, where for "unwrapped" I mean that the surface is unwrapped into the planar UV space, and not only projected. Do you know if this is possible in Creo, maybe using a different format to save the surface (not only Wavefront)?
Thank you